Bug with certain camps Ai
Replay ID: G993913bf4bc4495680d36fd9fa1380df
i found what i think is a glitch with the AI of certain camps using Alder and the seeds bots plants that is 100% reproducible. At 1:30 in the game i am able to make the camps switch from aggro to resetting in a way where they don't get health back by being a certain distance away from their spawn location. I imagine this isn't how its supposed to work taking zero damage if i do it correctly.