New player economy nonderstanding
as the funky title should tell you I'm A) a new player and very likely don't fully grasp the economy in a game of Atlas.
This writeup should be interesting for everyone that wants to know what a new players thoughts are on the game and maybe where more information could be needed.
So let's define what I'm starting with: I played some RTS like Starcraft and some MOBA. I have completed to the tutorial. I have won game against the bots with autobuilding stuff and lost a more interesting one against the future overlords with manual production.
This is my nonderstanding of the games economy:
In Atlas there are three ressources. In Atlas there are three production buildings that share production slots. The most important building is the one that produces ressources. It can permanently increase your maximum supply, manufactur both of the processable ressources (your maximum supply can't be lowered or used up) and production slots (that always are shared by all three buildings).
Energy (red - even if you think its an error/warning its just the cost in red) and Green (I didn't yet pick up the name) are consumed if you produce units or upgrades.
If you kill Neutral creeps with your hero you propably get some ressources too. Although I haven't been able to pay close attention to what exactly. It's some kind of diamond shrine that activates. Most of the time it feels like I have more units the more camps I kill. Propably rewards with ressources.
Most of the updates have prerequisites but they didn't really become apparent (im not good at reading helptext). Didn't yet figure out what T2 exactly is as I can't just upgrade my nexus.
This is after my 1-2 hours with Atlas.I hope you enjoyed my writeup and found it entertaining if not useful.