@BKcore asked me to make a thread on a pay scheme, so here it is!
In my opinion there is a formula to making a free to play game, and it's mostly summed up by "If blizzard thinks it's a good idea, do the opposite." The steps look like this:
- Don't pay gate gameplay
- Make sexy skins/announcer packs (get the community to help with ideas)
- Emulate the compendium as much as possible
Obviously the boons of the first two are self explanatory. There's a reason Dota2 is basically printing money right now, and it would be silly to ignore their methods. As far as the third option goes, for those of you who aren't aware, the compendium is (was?) valve's method of converting viewers into players and vice versa. Players were awarded with things in game for viewing tournaments, basically. This could even be extending out to subscribing to Artillery's youtube, posting on the forums, you name it. Anyways, those are my thoughts. Discuss?